- Joined
- Feb 11, 2008
- Messages
- 809
This trigger will not work can someone please tell me why?
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nocursing
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Events
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Player - Player 1 (Red) types a chat message containing -nocursing as A substring
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to red
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 1 (Red)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 1 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to blue
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 2 (Blue)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 2 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to teal
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 3 (Teal)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 3 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to purple
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 4 (Purple)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 4 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to yellow
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 5 (Yellow)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 5 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to orange
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 6 (Orange)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 6 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to green
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 7 (Green)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 7 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to pink
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 8 (Pink)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 8 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to gray
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 9 (Gray)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 9 <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 7, 20)) Equal to light blue
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Then - Actions
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Game - Display to (All players) the text: ((Name of Player 10 (Light Blue)) + Can no longer curse/swear during this game.)
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Trigger - Turn on antiswear 10 <gen>
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Else - Actions
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