in my map im making a unit Grim Reaper,
after some thinking and creativity i wanted to create 3 trigger's:
1.The List (The hardest trigger:you know the list where the grim reaper get's random people to kill,also i sorta need to make the player who control's the Grim Reaper see who must he kill and making a ability for evry unit in the map is boooring and waste's time)
2.Less HP (a trigger which will decrease grim reaper's hp by (idk still thinking how much) evry second until he kill's a unit on the list,and then wait's 10 seconds and again start's decreasing)
3.Full HP (a trigger which will set the Grim Reaper's HP to 100 % when he kill's a unit on the list (this trigger is easy but the condition is hard))
Just wanted to make a realistic Grim Reaper in my map any one can help me do that ?
p.s the Grim Reaper is suposto be a Real player in my map not a Computer Player
after some thinking and creativity i wanted to create 3 trigger's:
1.The List (The hardest trigger:you know the list where the grim reaper get's random people to kill,also i sorta need to make the player who control's the Grim Reaper see who must he kill and making a ability for evry unit in the map is boooring and waste's time)
2.Less HP (a trigger which will decrease grim reaper's hp by (idk still thinking how much) evry second until he kill's a unit on the list,and then wait's 10 seconds and again start's decreasing)
3.Full HP (a trigger which will set the Grim Reaper's HP to 100 % when he kill's a unit on the list (this trigger is easy but the condition is hard))
Just wanted to make a realistic Grim Reaper in my map any one can help me do that ?
p.s the Grim Reaper is suposto be a Real player in my map not a Computer Player