- Joined
- Sep 27, 2009
- Messages
- 676
Greed of Darkness ORPG
Mal'Tak the great Orc clan has been exiled from their homeland of Mok'Gutan on accusations of dark sects. The clan's religious leaders believed to have been sent an omen not to support the rest of the Orc nation, resulting in a loss. The head shamans of the race sentenced them to be forbidden entry into the Orc homeland, for if they would not fight their battles, they should not share their lives. In the new territory of the exiled clan, they were heavily beset by armies of humans, and time and time again the majority of the Orc clans ignored their existence. The refugee Orcs took to the practice of demonology and necromancy to bolster their forces, eventually securing a large outpost in the Peigan Steppe. In fear of the dark magics being used by the Orcs, the human armies did not push the initiative, and multiple towns were raided and their townspeople enslaved to do the backbreaking work in the mines and farms of the Orcs. As the Orcs became comlpacent in their daily lives, they started to take for granted the easy labor of the Humans they enslaved, because, after all, the mighty Orcs could always conquer more. However, as life centralized into the main town, a grand sport was adopted, the name of which is roughly translated to The Butchering. In The Butchering slaves are thrown into unholy fits of rage, frothing at the mouth and slashing at each other with rusted swords enchanted to make their victims bleed as much as possible. From these gladiatorial slave teams were collected a few strong-minded beings under the leadership of a dissenting warrior, Ogdath Furyaxe, who trained them to resist the mental taint that the frenzy of battle left upon them. This league, our league, became the most renowned in the city, eventually being released from slavery, but not from competition. You, a new recruit to this closeknit band of fighters, must live up to our standards and refrain from indulging in the pain of your victims in the ring, until we can all escape this tragic life and return to our kind in the North. When you are ready to begin your advanced training, speak to Ogdath and begin your fight for freedom and be released from your demonic Greed, young one."
Map
-Map Size: 276 x 140 (288x288)!
-Players Required: 3-4
-Village Tileset
-Many custom systems included!
Systems
-Save/Load System
-Camera/Arrow Key Movement
-Custom Attribute (Critical-deals double damage based on Dexterity(agillity)), (Selfheal-has chance to instant heal yourself by 1x of Magic of hero based on Magic(Intelligence))...
-Custom Equipment/Inventory System
-Every Weapon/Armor has an attachment
-Quest System
-Custom Attack System (With coldown one, based on Power(strength of hero))
-Custom Creep Spawn System or a 1v1 creep system (with circles(when hero enters a circle he gets teleported to something like small arena to fight 1v1 with creep, when creep dies, he get's back.
-Experience/Gold System
-Floating Text for Abillities
-Floating Text for Damage (not one on screenshot).
-Random Level Creep Areas (example: Crab lvl 1, Sea Turtle lvl 2).
-Duel System
-Custom Hero Choose System
-Aggro/Combat System
-Custom Spell Getting System
-Proffesion System (Fishing, Minning, Alchemy)
Green | Orange | Red |
Done | Fixing/Not Full Done | Didn't Even Start or Less then 10% |
Heroes
Man
Starting hero, using Villager model (can be found in model section, one with 40 animations)... He can wear every low level Weapon like: Staff, Hammer, Sword one/two handed, Dagger, Shield, Axe.... (For Every weapon it has an animation, that will be played on attack).
Mystic
Second Class Hero, same model as other heroes, he's adept at casting strong spells and curses, can wear Cloth Armor, Staves, Wands, Magic Books, Magic Orbs....
Fighter
Second Class Hero, same model as others, he's adept at tanking/dps skills, he can wear Mail/Plate/Hard armor, Enchantments, Shields, etc...
Cleric
Second Class hero, -||-, he's adept at casting prayers and healing spells that can hold tank in life, wearing Cloth Armor, Staves, Wands, Holy Orbs, etc....
Assassin
Second Class hero, -||-, he's adept at fast killing, and stealth. Wearing Leather Armor, Daggers, Blades, Knifes, etc....
Starting hero, using Villager model (can be found in model section, one with 40 animations)... He can wear every low level Weapon like: Staff, Hammer, Sword one/two handed, Dagger, Shield, Axe.... (For Every weapon it has an animation, that will be played on attack).
Mystic
Second Class Hero, same model as other heroes, he's adept at casting strong spells and curses, can wear Cloth Armor, Staves, Wands, Magic Books, Magic Orbs....
Fighter
Second Class Hero, same model as others, he's adept at tanking/dps skills, he can wear Mail/Plate/Hard armor, Enchantments, Shields, etc...
Cleric
Second Class hero, -||-, he's adept at casting prayers and healing spells that can hold tank in life, wearing Cloth Armor, Staves, Wands, Holy Orbs, etc....
Assassin
Second Class hero, -||-, he's adept at fast killing, and stealth. Wearing Leather Armor, Daggers, Blades, Knifes, etc....
Items
Item Colors: Poor, Useful, Good, Epic.. (more coming soon) !
Armor: Plate, Mail, Leather, Cloth.
-Chest, Boots, Gloves.
-Misc: -Ring, Necklace, Books/Orbs/Enchantments....
Weapons: -Axe, Sword two/one handed, Daggers, Staves, Wands, Hammers, Polearm...
-Food/Potions
Quests
-There will be very, very much quests.
-Story ones, Passive Quests, Class Quests, Proffesion Quests...
Cursor:

UI: COMING SOON !

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What i've done
Systems: |||||||||| - 34%
Heroes: |||||||||| - 20%
Terrain: |||||||||| - 23%
Abillities: |||||||||| - 4%
Items: |||||||||| - 13%
Quests: |||||||||| - 3%
OVERALL = 15.5%
TEAM:
Triggerer/Spell Maker - skyblade333
Tester - Whoareyou.
Terrainer/Triggers - aki15/me - 4997 Doddads
Idea/Story Maker - Eldubs
Jasser - NEED!
Terrain - X-maul
Currently Doing: Terraining and Making Items and Quests !
Looking For:
Jasser.
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