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Greece (v1.8q)

Join the Greece Discord Server!

Greece is a risk-based strategy game that takes place in Ancient Greece in the time before the Peloponnese War with sprinkles of mythical elements. There are 18 playable factions in an up-to 16 player lobby located around the Greek peninsula and Aegean Sea. Forge alliances, invest in your economy and counter your opponent's armies to conquer Greece.

There are dynamic game settings configurable by the host at game start that can adjust for smaller lobbies and desired diplomacy modes (such as FFA, one ally max, or six vs six).

The map was originally created and maintained by Fluff, but since version 1.3 (2015) has been updated by EagleMan#1371.

View the changelog here. Unit statistics and information can be viewed here.


Keywords:
Greece, Fluff, EagleMan, Risk, Strategy, Roman, Rome, Diplo, Diplomunion, Diplomacy, Greek, Ancient, Aegean
Contents

Greece (v1.8q) (Map)

Reviews
16:22, 1st Sep 2015 StoPCampinGn00b: Owner changed from Fluff to EagleMan.
Great map, it's like Gmail, it's been great for a long time and finally came out of beta. The game is very minimalist but excels with what it has, making for a great experience and a change of pace from other strategy maps that try to slam everything possible into it.
 
grat map. loveed it .

a few things to fix are :

-The ballista cant attack trees for some reason. even with the upgrade.
-Make it more single player friendly, add AI, and make "creeps" stronger as the game progresses.
-More farmland. there was very little to start with.
 
I have been waiting for this game my whole life!!!!!!!!!!!!!! WOOOOOOO!!! THX FLUFF FOR UPDATING THE MAP!! I LOVE THIS GAME!
 
There are a couple things I need to fix (like some tooltips that give incorrect values), but I'm not in a huge hurry to get a new version out right now.
 
oh and add like building walls since greece cites had walls like if you dont have a wall it wasn't a city but juist make it that you can build walls

well not all city states, sparta didnt have any until proven painfully otherwise, because they simply didnt need em and im not to sure about macedonia and so, however havign the option to put walls in might be troubleseme with the alredy cramped space in some areas of the maps.. but it would be interesting if done correctly... :)
 
The map is really fun, i enjoyed so you 5/5. My only request for this map in the next version is that you add AI just to make it friendly for singleplayer.
 
I liked it, but there were a few minor points that could be improved, such as removing the level 5 experience block with neutral troops, increasing the range on siege weapons, and maybe some way of removing trees more efficiently.

And a tiny one, the archer sounds like a Night Elf archer when dying (though that might be a model issue).
 
Stumbled across this map on Battle.net with Fingolfin, must say it's very original!

Very simple yet strategic and fun, also a very small filesize. Very creative ideas in this one. Like the well made tooltips for armor and attacks as much as I liked the idea of the temples and priests bonuses.

Great map!
 
-Crossing the island's with Boat Carrier is
too complicated specially with a number 1~0 batch of troops

- a larger map ( optional because for me the bigger the greater )
- the cavalry with splash ( Sparkle Thing )
- Naval Units is too imba
- Tower is too weak
- What's the use of Heroes Inventory? (2 slot)
- What is the use of invulnerable Footman at the Bottom Left of the Ocean?
That was the thing i notice on the game
but totally it is a great game better than FOTN for me :D
 
Hello. I just wanted to let everyone know that EagleMan is updating this map now. Besides adding walls to the game, he's doing a great job.

If the mods would allow him to update this thread, that would be great.

Thank you very much to The Hive for a tremendous, positive experience for the last decade.

-Fluff
 
Hello. I just wanted to let everyone know that EagleMan is updating this map now. Besides adding walls to the game, he's doing a great job.

If the mods would allow him to update this thread, that would be great.

Thank you very much to The Hive for a tremendous, positive experience for the last decade.

-Fluff
Oops, sorry for the wait.

Owner changed to EagleMan.

Walls? I love the walls.
 
I just played this for 2 hours, back and forth allying and a 50+ sized Rhodes was daring the crush the western nations (me as spartan, argos, athen etc).

It was good fun, but some balancing seems weird:

1) What is cavalry good for, once the enemy has heavy infantry (cavalrists cost 2 times the food!)
2) Spartian Hoplites didn't come to shine at all against masses of heavy infantry + peltasts (deal bonus damage against hoplites) - maybe special units need a buff
3) You might wanna think about preventing players from setting up barracks behind enemy lines/near enemy structures - spaming units without end

Anyway, it's a good rts map. I think 4/5 is a fair rating
 
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