- Joined
- Aug 8, 2008
- Messages
- 64
I have a great spell which is called as rush wave
1st question: is he mui?
2nd question: sometimes he cause a wc3 error but i dunno why >.<
can someone help?
1st question: is he mui?
2nd question: sometimes he cause a wc3 error but i dunno why >.<
can someone help?
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Rush Wave
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Event
- Unit - begins to cast a ability/skill
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BCondition
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Or - Any (Conditions) are true
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Bedingungen
- (Ability being cast) Gleich Rush Wave (assassain lvl 65)
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Bedingungen
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Or - Any (Conditions) are true
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Action
- Set Caster = (Casting unit)
- Set CasterLoc = (Position of Caster)
- Set TempPoint = (Target point of ability being cast)
- Unit - Make Caster Unverwundbar
- Unit - Pause ein Caster
- Animation - Change Caster's animation speed to 200.00% of its original speed
- Animation - Change Caster's vertex coloring to (0.00%, 100.00%, 100.00%) with 50.00% transparency
- Ausloeser - Turn on Rush Wave Move <gen>
- Wait 4.00 seconds
- Ausloeser - Turn off Rush Wave Move <gen>
- Unit - Make Caster Verwundbar
- Unit - Pause aus Caster
- Animation - Change Caster's animation speed to 100.00% of its original speed
- Animation - Change Caster's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
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Event
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Rush Wave Move
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Event
- Time - Every 0.50 seconds of game time
- Condition
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Action
- Unit - Move Caster instantly to ((Position of Caster) offset by 100.00 towards (Facing of Caster) degrees)
- Spezialeffekt - Create a special effect attached to the head of Caster using Objects\Spawnmodels\Naga\NagaDeath\NagaDeath.mdl
- Animation - Play Caster's attack slam animation
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Unitgroup - Pick every unit in (Units within 350.00 of (Position of Caster)) and do (Actions)
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Schleifen - Action
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Bedingungen
- ((Owner of (Picked unit)) is an enemy of (Owner of Caster)) Gleich True
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'THEN'-Aktionen
- Set Target = (Picked unit)
- Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 2000.00 damage of attack type Chaos and damage type Normal
- Unit - Move Target instantly to ((Position of Target) offset by 25.00 towards (Facing of Caster) degrees)
- Spezialeffect - Create a special effect attached to the head of Target using Abilities\Spells\Other\CrushingWave\CrushingWaveDamage.mdl
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'ELSE'-Aktionen
- Do nothing
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'IF'-Bedingungen
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Schleifen - Action
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Event