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When I set a model to display a X.mdx file. It says as soon as I press okay that the file is named: X.mdl and since I do not have an X.mdl file it cannot be displayed in the game noir in the editor. So what has happened?
It's not a problem at all. It's supposed to happen. If you test it in game and it isn't showing up, then somthing else is wrong, most likely texture paths. For model imports to display in editor you save your map, close your map, and reopen it.
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