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GnollGeomancer

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
My gnoll geomancer model. This is only the place-holder model until I decide on how to improve it. Any ideas are welcome

Keywords:
gnoll, caster, geomancer, shaman, druid
Contents

GnollGeomancer (Model)

Reviews
12:32, 17th Dec 2009 DonDustin: create more changes to the mesh please. I think you are on the right track, but the changes are a bit simple right now.

Moderator

M

Moderator

12:32, 17th Dec 2009
DonDustin: create more changes to the mesh please. I think you are on the right track, but the changes are a bit simple right now.
 
I like everything about it, except the staff (or spear, can't really see what it is). Maybe you should make it more natural.
Its supposed to be a spear, I was thinking of making a feather or two hangfrom it.
You continue making gnolls?
Great!

One thing:
Can you please decrease the model size of all of your gnoll models?
The main size issue is not the model but the textures that I use, hence why most of my gnoll models use the same textures.
 
Maybe TextureS, but not texture.

How many of these textures do you share to others?

Textures\gnollgeomancer.blp --Not shared at the moment but will be
Textures\gnollmystweaver.blp --Not shared at the moment but will be
Textures\gnollmelee.blp -- Shared by atleast 3 units
Textures\gnollranged.blp -- Not shared at the moment but will be
Textures\GnollShared.blp --Shared by almost all of my models
Any other texture is either an ingame texture or a special texture for a hero.
 
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