• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

GMax Modeling [Animations]

Status
Not open for further replies.
Level 3
Joined
Jun 19, 2006
Messages
28
Hi, I need help with animations I want to make a model but I need help with animations...

I want the default ones... I can get the default animations by checking Bone Rotation and No Skinning when importing the model... But when I use Dex exporter script I have to put In the starting frame number and ending frame number but I don't now what it is because all it shows is the bones moving when I view the animations...

Please Help Me... :cry:
 
Status
Not open for further replies.
Top