• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Giving a murloc the ability to build

Status
Not open for further replies.
Level 2
Joined
Dec 16, 2009
Messages
5
Pretty basic...or so I thought. What I want to do is to give a murloc tiderunner the ability to build something. Whenever I give him the ability "Build (Undead)" for example, it doesn't show up in his little ability menu place where abilities normally show up. Same thing with "Build (neutral)."

I'm starting to get frustrated :hohum: ...how can I get him to build things?

Thanks! :thumbs_up:
 
Level 3
Joined
May 24, 2008
Messages
53
In techtree did you placed the buildings in the techtree - structures built ??
also did you set the stats- unit classification to worker ??
 
Level 3
Joined
May 27, 2007
Messages
67
1. There is no ned to give him the 'Build' ability. Just add the buildings in 'Techtree - Structures Built' as mentioned above.

2. You could also change name/model of an existing worker unit to save some time (if you dont HAVE to have the exact Tidehunter)
 
Last edited:
Status
Not open for further replies.
Top