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Geyser V1.2

Submitted by Sean_D-real
This bundle is marked as approved. It works and satisfies the submission rules.
A Dark Ghostly aoe spell, simple mui-gui periodic spell( unique triggering all by me), leakless, and unique use of effects.

Geyser V1.1: Removed all memory leaks unseen by Leak Checkv3.1 Tool thanks to NiddHogg-kun. Rep + 1

Update after Dr Super Goods Review-

Geyser V1.2: Less laggy, Added a multi level support, Geyser will now do the Damage: int x 0.20 every 0.04 seconds for 1 x level of ability seconds. so it will damage for 1 second at lvl 1, 2 seconds at lvl 2 and 3 seconds at lvl 3. Removed do nothings, Added Documentation, added different creeps with different amounts of health and set heros to lvl 10 to test damage.

Keywords:
Geyser, shadow, Gui, Mui, dark, haunt, ghost, aoe.
Contents

Geyser Spell V1.2 (Map)

Reviews
Moderator
01:25, 14th Dec 2008 Dr Super Good: Approved: A very good spell for GUI, moderatly efficent and leakless as well as MUI. Very lag prone thou due to the way and ammount of the affects are created. Possiable areas of improvement: - Fix bug...
  1. 01:25, 14th Dec 2008
    Dr Super Good:
    Approved:
    A very good spell for GUI, moderatly efficent and leakless as well as MUI. Very lag prone thou due to the way and ammount of the affects are created.

    Possiable areas of improvement:
    - Fix bug where by the duration is longer than described due to use of TriggerSleepAction.
     
  2. NiddHogg-kun

    NiddHogg-kun

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    First Download - First Comment
    Downloading...

    EDIT:
    Idea/Creativity: 7/10
    Coding: 7/10
    Balance: -Not Available-
    Ability Tooltip: -Not Available-
    MUI: Yes: (+2/10)
    (Yes: +2/10, No: -2/10, MPI: +/-0/10)
    Language: GUI: (+0/10)
    (GUI: +/- 0/10, Jass: +1/10, vJass: +2/10)
    Total: 16/20


    Average: 8/10 = 4/5

    Viewers Note:
    Nice Spel and using of effects. Full MUI and Leakless. it is recomended for GUI users who want to learn some GUI functions. +rep
     
    Last edited: Dec 13, 2008
  3. TheBlooddancer

    TheBlooddancer

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    Pretty nice, i like the effects.
     
  4. Dynasti

    Dynasti

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    o_O me like
     
  5. iroin0

    iroin0

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    :cool::cool::cool:cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool:wooooow! kl!
     
  6. iroin0

    iroin0

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    im not 10day old user yet(only1) but i would rate it 5 if i was
     
  7. D1000

    D1000

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    Looks good 5/5
     
  8. graystuff111

    graystuff111

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    Um... Is it really MUI if it uses waits? It could be if it used dummy units with negative health regen, but it doesn't, so it's not MUI. I couldn't get it to cast for more than one unit at a time, but then again I didn't try very hard.

    Edit: Are you really supposed to say that your own stuff is unique, or let other people do it for you?
     
  9. xxdingo93xx

    xxdingo93xx

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    wow, thanks for using MY original rating system without my permission....seriously, you could've asked me. And by the way.
     
  10. Sean_D-real

    Sean_D-real

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    Ofc its mui, if we both have the same definition of wut mui means that is... i mean if i didnt make it mui, why would i put 5 heros on the map with the same spell? And i said it was unique because i couldnt find a mui gui periodic spell tutorial that worked for me so i had to create a different way of triggering to make a periodic mui spell for myself.
     
  11. graystuff111

    graystuff111

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    I'm pretty sure that it isn't MUI, because MUI spells don't have waits. This spell is MUI.

    Oh ya, and xxdingo93xx, NiddHogg-kun is getting kinda annoying going around playing moderator.
     
  12. Sean_D-real

    Sean_D-real

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    if u dont agree my spell is mui than i guess ur disagreeing with a mod:
    01:25, 14th Dec 2008
    Dr Super Good:
    A very good spell for GUI, moderatly efficent and leakless as well as MUI.

    Also, i looked at that mui spell and realized it requires double the amount of variables i needed to make my mui spell.
     
  13. graystuff111

    graystuff111

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    Alright alright. I have no friken idea how you managed to make a MUI spell using waits, but you did so bravo. And my spell uses double the amount of variables because my spell is alot more complicated than yours. Plus I figured to store important unit and ability data in variables so that when noobs importated it it wouldn't spawn footman instead of the dummy units.
     
  14. Paladon

    Paladon

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    Ok, this spell supports MUI and is leakless. I guess the wait does not destroy the MUIness, so it should be approved.
    This spell is useful for those, who would like to learn something how to make GUI spells MUI. And for those who need such a spell. Keep it on.
     
  15. Eccho

    Eccho

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    Well waits does not destroy muiness as long as he uses a sort of array system with the globals. But making just one of them and then wait would screw it up.
     
  16. graystuff111

    graystuff111

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    Ok, Ok. I thought that the wait was the thing that was disabling the spell. I didn't look hard enough I guess.
    Sorry about that.
     
  17. Dj0z

    Dj0z

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    The very Core of MUIness is just not to make globals used by different trigger instances at the same time.

    You could add any shitton of waits inside any GUI trigger, as long as you refer to "Triggering unit/player" and the likes instead of "Last created unit" and co (must be 100% free of them ofc), you have a MUI spell.
    There is a tuto inside of THW's tuto section explaining all of this extremely well, with screenshots and step-by-step complication level.

    If you talk about periodic stuff, as long as you find a way to store needed data inside of something non global (be it the mana/hp/custom value/range/whatever of a player/spell instance's dummy caster) you dont lose MUIness either.

    You even make me wanna upload a GUI spell i recently made MUI just to show you what can be done in GUI (not that i dont like JASS, just that it slows down map improvement speeds due to its sensitive nature and my lack of knowledge in it at the moment).
     
  18. HellKnightX

    HellKnightX

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    Nice work, Sean! This is very useful to people who don't know how to make MUI spells in GUI. +rep
     
  19. Sean_D-real

    Sean_D-real

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    is this a joke just so u can give my spell a rating of 1? cuz im pretty sure ghosts dont stay in the air >.>