- Joined
- Nov 26, 2013
- Messages
- 23
Greetings!
Now I was looking through the interwebs to find a solution to this problem but I did not find anything...
Now, I am creating an rpg map and I got everything right with my camera (meaning no clipping problem in higher areas)
But I still have the problem, that the camera is due to the usage of
bound to the terrain... I only use invisible platforms, so if I get the height of the next nearby invisible platform destructible I could easily fix this issue, so
My question, is there a way to get the height of a destructible with Jass?
I tried to use
but my editor tells me it expects a name, now I have almost no knowledge on the topic of jass so I don't get what that means, but I guess it means that this function is not declared...
Can anyone help me?
pretty please?
Now I was looking through the interwebs to find a solution to this problem but I did not find anything...
Now, I am creating an rpg map and I got everything right with my camera (meaning no clipping problem in higher areas)
But I still have the problem, that the camera is due to the usage of
JASS:
GetLocationZ()
My question, is there a way to get the height of a destructible with Jass?
I tried to use
JASS:
GetDestrutableZ()
Can anyone help me?
pretty please?