• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Gates as units-collission problem

Status
Not open for further replies.
Level 8
Joined
Sep 24, 2007
Messages
300
I am doing the gates as units, so they can be auto-attacked by the enemy. Using death animation to open them works ok, but turning off the collision doesn't. Why turning collission off doesn't help? (gates still block the path).


I could add locust ability instead, but then gates can't be attacked while opened.


Any idea how to solve this?
 
Status
Not open for further replies.
Top