- Joined
- Feb 3, 2020
- Messages
- 224
Great job, mate!)
(19 ratings)
The skull part of the shoulderpad shows up all white, both in editor and ingame. Tried it on a clean map, still same result.
Imgur
Looks like the same issue that my Bonechewer model encoutered. So I apllied the same solution. Try it and tell me if it's ok please.
Works now. Great model.
Can I ask why you add the same main textures (main_diffuse) in the model and in the portrait folder as well for all your models?
How likely are the chances of a green version?
Great job Bagysta. Another great contribution, but I had the impression that the beard removed seems to have kept the facial part, in the jaw, very dark. It looks like a badly shaved beard ..
A basic texture edit will correct that detail.
Ah yes... it's true. Because in the WoW models that i use to manipulate, they don't seem so evident.Not at all, this is the jawtattoo that garrosh has. He's had it since his cataclysm wow model, it was depicted in "The Shattering" novel. You can check that fact here : Garrosh Hellscream
Just double click the nameBeginer question: I am trying to change the Full path for the .dds as it is required for the model to appear as you made it but how do I open the edit menu?View attachment 390622
Nope...even with them changed i still get him white...what have i missed?Just double click the name
Hmm strange...it worked after doing it againIt's strange, I don't see why it doesn't work. Below is a screenshot of what you need to have, if that helps. The only thing you have to do is import the file and remove the mention "war3mapImported \"
View attachment 390677