- Joined
- Jun 27, 2010
- Messages
- 2,763
So as I'm doing triggers inside my map, I set several game messages that contain strings converted from integers, and they display a wrong number.
For example instead of 1000 it displays 1001, 1002, or 1003 or instead of 5 - 6,7. Why is that? I can't figuire it out. I'm not doing any maths. So it's adding a tiny bit onto the number.
Did anyone had this problem? Any idea how to resolve it?
For example instead of 1000 it displays 1001, 1002, or 1003 or instead of 5 - 6,7. Why is that? I can't figuire it out. I'm not doing any maths. So it's adding a tiny bit onto the number.
Did anyone had this problem? Any idea how to resolve it?