Frontier of Defense
Gameplay:Defend the castle as the creeps will come to attack it and destroy it!You will need team work to do it!Buy items as you get money by killing creep waves!Bosses will be availiable in probably next versions!
Features:
Modes:
Player 1 may set the time for survival!The shortest duration of survival is 5 minutes, and 5 minutes for training and defending is very hard so , the longer the duration, the easier the game will be!
Heroes:
Heroes are powerful and you may select one at the start of the game, only one hero available
Items:
The items are quite useful because a 1000 can buy 35 charges of potions (25 for mana potions), and the offensive and defensive items are very useful, not cheap though.
Bosses:Ermh, not available yet

The Persona User
Abilities:
-Lightning Abilities
-Physical Powers
-Status Booster
-Almighty Spell
Description:
Very strong, his powerful lightning spell is the thing that boosts the power of this hero, and his almighty powerful spell, probably the best spell in the game you'll see, because of it's powerful damage and area effect.
Strength-25
Agility-20
Intelligence-20

The Royal Knight
Abilities:
-Swordwave
-Powerful Smash
-Combo attack
-Royal Guard
Description:
Very defensive, it is good for augmenting troops and supporting allies, and it's very powerful swordwave attack allows it to strike enemies in a blow, and his combo attack doubles/triples his attacks
Strength-25
Intelligence-20
Agility-20

The Shadow Knight
Abilities:
-Venom Rain
-Shadow Walk
-Shadow Wave
-Shadow Speed
Description:
Very fast and agile fighter, its shadow wave and venom rain are the things that helps the shadow knight rule the battle field, and the Shadow Speed ability, is very supportive to him because he can move , attack , and do things faster than any hero.
Agility-25
Strength-20
Intelligence-20

The Lightbringer
Abilities:
Holy Bolt
Purification
Holy Sword
Second Chance
Description:
The Holy lightbringer, the leader and the rival of the shadow knight, both of them rule the kingdom as princes,the lightbringer is very powerful at supporting and destroying enemy forces in a blow, and it's special power called "second chance" allows him to revive after falling down on battle.
Very good for fronting enemies since his second chance is very useful.
Agility-25
Strength-20
Intelligence-20

The Imperial Swordsman
Abilities:
Circular Strike
Shockwave
Dodge
Bloody Strikes
Description:
Very good at supporting fighters like the persona users and the royal knights, because of his circular strike.The circular strike is very good for escaping or even killing creeps in a blow.No one knows where he learned these abilities, perhaps from kendo + karate+ taekwondo+??? until he mastered it. [i don't even know
Agility-25
Strength-20
Intelligence-20

The High Mage
Abilities:
Fire Spread
Demolishing Thunder
Ice Blast
Comet Strike
Description:
Trained to be a mage, very very intelligent, very young yet intelligent , his spells are very powerful, harmful but costful(of mana) the comet strike, its very powerful as it gains it's level, at max, it will deal damage heavily and at a quite long duration with a large area!
Intelligence-25
Strength-20
Agility-20



Current Mapping Team:
-SetaSouji(Myself)
-Briegxal
Need
-Models(cool ones!)
-Spell Maker
-Idea guy
-Tester[At least you must have a good connection to play in garena with me
OH YEAH!!!PS:-[Aeon]-Taiki the previous owner is me
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