In the map, I have a metamorph skill that has an unlimited duration.
The duration is being controlled by a 2 variables(One increases to 10, and the other increases to 7, when the first hits 10 it becomes 0 and the 2nd gains 1. As long as the 2nd isn't 7 (I have the variable increasing and decreasing working right.)) But I want it so that when the first variable becomes -1 then the metamorph is forced to revert back to the normal. I do not know what action to use.
I have been trying to make this happen for about 4 hours and I have not figured it out. I would like to know if anyone has had this problem or knows how to fix it.
FIXED
The duration is being controlled by a 2 variables(One increases to 10, and the other increases to 7, when the first hits 10 it becomes 0 and the 2nd gains 1. As long as the 2nd isn't 7 (I have the variable increasing and decreasing working right.)) But I want it so that when the first variable becomes -1 then the metamorph is forced to revert back to the normal. I do not know what action to use.
I have been trying to make this happen for about 4 hours and I have not figured it out. I would like to know if anyone has had this problem or knows how to fix it.
FIXED
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Auto Revert
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Events
- Game - DriveOrb becomes Equal to -1.00
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Conditions
- DriveGauge Equal to 0.00
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Actions
- Set SoraValor = False
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Unit Group - Pick every unit in (Units of type Key Bearer (Valor)) and do (Actions)
- Loop - Actions
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Events
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