this is my trigger, the ability is based of beserker, i changed the ability so it doesent give any speed/attack/def increases and such. it really is nothing but a button.
Here is all the changes i did to beserker that matter (Changes only)
Data
Attack Speed Increase - 0.00
Damage Taken Increase - 0.00
Movement Speed Increase - 0.00
Stats
Cooldown - 0.00
Duration normal - 0.00
Duration Hero - 0.00
Hero Ability - True
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Move Object
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Events
- Unit - A unit owned by Player 1 (Red) Begins casting an ability
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Conditions
- (Ability being cast) Equal to Drag/Release Object
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- DragorRelease Equal to False
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Then - Actions
-
Unit Group - Pick every unit in (Random 1 units from (Units within 300.00 of (Position of Players_Hero) matching ((Owner of (Picked unit)) Equal to Neutral Passive))) and do (Actions)
-
Loop - Actions
- Set DraggedObject = (Picked unit)
- Unit - Order (Picked unit) to Follow Players_Hero
- Set DragorRelease = True
- Unit - Remove All buffs from Players_Hero
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Loop - Actions
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Unit Group - Pick every unit in (Random 1 units from (Units within 300.00 of (Position of Players_Hero) matching ((Owner of (Picked unit)) Equal to Neutral Passive))) and do (Actions)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- DragorRelease Equal to True
-
Then - Actions
- Unit - Order DraggedObject to Stop
- Set DragorRelease = False
- Unit - Remove All buffs from Players_Hero
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
Here is all the changes i did to beserker that matter (Changes only)
Data
Attack Speed Increase - 0.00
Damage Taken Increase - 0.00
Movement Speed Increase - 0.00
Stats
Cooldown - 0.00
Duration normal - 0.00
Duration Hero - 0.00
Hero Ability - True
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