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Flat Models

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Level 6
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Aug 1, 2009
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159
Hey, may someone help me creating a "Flat-like model". I'm referring to models like pedestals that you can see inside the UTM map.

I need it, why? Because I plan to create a template of a full screen inventory system. I just want a different looking inventory system, so may you please lead me step-by-step onto creating one? First of all, the empty slots or the slots where the item goes into upon picking (icon-sized models or icons on the ground to make it much simpler). Next is the corners/borders itself (you have the idea). That's all I need, if you still don't get it, just say so and I'll provide a screenshot. And lastly, how do you make the textures be within the model itself? Like you don't need to import the .blp file for the model. Thanks.
 
Level 6
Joined
Aug 1, 2009
Messages
159
I'm not requesting anyone to make this for me, I'm the one who's asking "how it's made". If you still don't understand it. I am not requesting since I'm still the one who's gonna help it. I just need a little help. >_>
 
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