Moderator
M
Moderator
04:39, 18th Jul 2011
anarchianbedlam: The death animation looks.... so terrible. The mesh seems fine and it could be a useful model, the UV wrap could use a bit of work though.
EDIT: tighten up the timing on the death animation, right now the turret disappears and then explodes a split second later. And you still haven't fixed the UV wrap on the places i pointed out, instead you changed the UV wrap on the blastshields to a blurry gradient texture. And increase the emission rate and shorten the lifespan on the pilot light particle emitter, right now its making this long orange line as the turret spins
EDIT: well i guess you will never UV wrap the fuel tanks properly, but the rest of it looks good and works ingame, so approved.
anarchianbedlam: The death animation looks.... so terrible. The mesh seems fine and it could be a useful model, the UV wrap could use a bit of work though.
EDIT: tighten up the timing on the death animation, right now the turret disappears and then explodes a split second later. And you still haven't fixed the UV wrap on the places i pointed out, instead you changed the UV wrap on the blastshields to a blurry gradient texture. And increase the emission rate and shorten the lifespan on the pilot light particle emitter, right now its making this long orange line as the turret spins
EDIT: well i guess you will never UV wrap the fuel tanks properly, but the rest of it looks good and works ingame, so approved.