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Fixing attack animation of a model

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Level 9
Joined
Jun 22, 2012
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472
Hey there!

I've found a bunch of models that gave me the idea to go back to work on my LOTR project (Peoples of Middle Earth). Among them, there was this uruk hai bowman with a buggy attack animation (the model don't put the arrow on the bow). I think it is edited from a WOW model. Could someone give me a hand in fixing this?

Thanks in advance!
 

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  • IU05.mdx
    801 KB · Views: 65
  • UrukWBody.blp
    504 KB · Views: 47
Level 9
Joined
Jun 22, 2012
Messages
472
That's way better than before, thanks :)! But would it be possible to make his body staying in the direction of shooting and straight on his feet after each shot instead to go back to "stand" animation?
 
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Level 10
Joined
Sep 16, 2016
Messages
269
That's way better than before, thanks :)! But would it be possible to make his body staying in the direction of shooting and straight on his feet after each shot instead to go back to "stand" animation?

I guess this one is fine. My internet connection is a pain during these days so I'll stop for a while.
 

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  • IU05 - F.mdx
    294.1 KB · Views: 30
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