- Joined
- Nov 21, 2008
- Messages
- 316
well after a grunt dies, they spawn and should attack, problem is when they respawn they dont attack. spot my problem please.
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Respawn Wave
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Dying unit)) Equal to Grunt
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Actions
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Set TempGroup = (Units in (Playable map area) matching (((Owner of (Matching unit)) Equal to Player 11 (Dark Green)) or ((Owner of (Matching unit)) Equal to Player 12 (Brown))))
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Set TempGroup2 = (Units in (Playable map area) matching (((Matching unit) belongs to an enemy of Player 12 (Brown)) Equal to True))
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For each (Integer A) from 1 to 1, do (Actions)
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Loop - Actions
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Set Spawn_Point2[1] = (Random point in SpawnRegions2[(Random integer number between 1 and 2)])
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Unit - Create 1 Grunt for Player 12 (Brown) at Spawn_Point2[1] facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from TempGroup2)
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Unit - Create 1 Grunt for Player 11 (Dark Green) at Spawn_Point2[1] facing Default building facing degrees
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Unit - Order (Last created unit) to Attack (Random unit from TempGroup2)
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Custom script: call RemoveLocation (udg_Spawn_Point2[1])
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Custom script: call RemoveLocation (udg_Spawn_Point2[bj_forLoopAIndex])
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Wait 0.00 seconds
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