- Joined
- Oct 18, 2008
- Messages
- 942
I had a trigger making trees, then another making more trees. the second one caused fatal every game and did so even when everything but the specific line was disabled.
changing it to another type of destructible fixes it, while changing it to another type of tree does not. have I hit a limit of trees you can have or something?
Code:
Destructible - Create a !!! Trees at TempPoint[1] facing (Random angle) with scale (Random real number between 0.65 and 0.67) and variation (Random integer number between 1 and 9)
changing it to another type of destructible fixes it, while changing it to another type of tree does not. have I hit a limit of trees you can have or something?