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Fadereaper's random confusions (WC3)

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Hello guys I'm new here and new to mapmaking which is why I hope to get some advice on some stuff I'm doing so this will be my place to put new questions I get over time, but right now I only have one question regarding a spell I'm trying to make and would really like some help :).


Spells ideas I need help with:

1. Praetor Spark: So the idea behind this spell is for a spell similar to mana shield in the effect that it will be able to be toggled on and off, however there is one key difference I want to have in this spell. Instead of draining mana to reduce damage by a certain ratio, I want the spell to slowly drain mana from the caster and instead of absorbing damage the shield gives the caster status increases like +10 intelligence, Strength, and Agility.

Any help you guys could render would be appreciated :), to note I'm a noob when it comes to triggers although I have been trying to figure it out I have not had much luck with it.
 

Rheiko

Spell Reviewer
Level 25
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Aug 27, 2013
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you could do that with trigger
use immolation (because it is draining mana per second)
set the damage to 0
create spellbook ability
create attribute bonus (int, str, agi +10) add them to the spellbook
disable the spellbook for specific player, when the caster toggle immolation on add the spellbook
if the caster toggle it off, remove it from the caster
 
Level 23
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Base your skill on immolation and set the damage to zero then make some triggers similar to this:

  • Spell Trigger 1
    • Events
      • Unit - A unit Is issued an order with no target
    • Conditions
      • (Issued order) Equal to (Order(immolation))
    • Actions
      • Unit - Add Item Hero Stat Bonus (+2 All Stats) to (Ordered unit)
  • Spell Trigger 2
    • Events
      • Unit - A unit Is issued an order with no target
    • Conditions
      • (Issued order) Equal to (Order(unimmolation))
    • Actions
      • Unit - Remove Item Hero Stat Bonus (+2 All Stats) from (Ordered unit)
A third trigger will be needed to check if the units still has enough mana and if not then the third trigger will remove the +stat skill. The immolation skill being disabled due to lack of mana will not trigger the second trigger I gave.
 
Level 1
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Oct 15, 2013
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Nah immolation I didn't even consider using thank you :D, I don't intend it to increase my stats as I take damage I want it to give a buff upon activation and then slowly drain mana so I can turn it on and off. Thanks for the advice guys I will no doubt put this to good use!
 
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Malhorne is there a way to fix it bugging with mana? I haven't tried it yet getting lost in the trigger editor and all but can you clarify what I can do to fix that?

Also how do I add 3 levels of the trigger to the spell?
 
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