- Joined
- Jul 8, 2007
- Messages
- 146
Ok, my question is why is it that whenever you try and copy all the stuff from a custom spell, even when you do it right, the spell always comes out a little bit tweaked or different. I didn't export/import all the data, I just copied every buff, ability, variable and trigger in the right order into my map but it still did it. For example, I imported these cool spells called "Vine Wall" and "Mind Halo" and Vine Wall creates a wall of roots that, when used in the actual map they were made cast the entangling roots to units that pass it along with it's effect of immobilizing the unit(s) and dealing damage over time. When I imported the spell in the correct order and fashion, it worked but the graphic for the entangling roots did not show up. The effect did but not the actual "model" of Entangling roots. Do you know what I mean? Anyways, does anybody know why this is or how I can fix it/prevent it from happening? Thanks to everyone who reads this far down and a special thanks to those who reply!
*PS. Please nobody do any "this stuff is too advanced for you" posts, thanks again.*
*PS. Please nobody do any "this stuff is too advanced for you" posts, thanks again.*