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Exotic Waters For a some sort of inactive period I present a new melee map. Thought this time it is a little bit of altered style because of the layout and blocking Hero - Naga Seawitch.
Change Log • Uploaded
- Update I
- Lighten Fog Dramatically
- Made map less wide • Update II
- Edited Map Layout • Update III
- Updated to Last Version
Information • Creep Camps
- 6 Green Camps
- 4 Orange Camps
- 2 Red Camps • Neutral Buildings
- 4 Gold Mines
- 2 Merchants
- 1 Tavern
Vengeancekael
Date: 2012/Nov/09 19:26:02
[Please do not send me a message, use Staff Contact]
Comment:Neat looking, but nothing new. Also the passages all need to be a lot wider.
Btw, how is this altered?
[tr]Acceptable
Rules
Well here is a short review. Terrain looks really beautiful imo, i really love it when someone makes neat terrain using the sunken ship tileset it looks really refreshing and the terrain design is not that bad either. My only complain is that there is only one lane where you can encounter your enemy. I would really suggest if you can put some shipyards/goblin lab or a way gate for strategical purposes.
Rating: 3/5 Its neat but you can only play it one way.
I banned Naga Seawitch from tavern exactly for the reason because there is only one lane and water surrounding it. But I quess about this feedback I could create another lane also.
Map Updated:
Edited layout by creating second way to enemy base from the middle.
if you dont set latest patch: wyrms have pierce damage (not magic), in most shops you cant buy clearity potion, etc. ... much missing things which most players are used to
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