[Crash] Exception 0xC0000005 ACCESS_VIOLATION at 00:23:00000000

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About the player slot thing--you must have a syntax error in your code. When you select a map in the wc3 map menu, it does a quick syntax check before loading the player slots. That's why it is failing to do anything.

The access violation could be related to a lot of things. If you are using JNGP, make sure you save the map before clicking "test map". Otherwise it will save the map with the current vJASS code (uncompiled)--that is the default wc3 editor behavior that JNGP couldn't really circumvent (without more hacking). Usually that is the source of such issues, assuming the map ran fine before.
 

EdgeOfChaos

E

EdgeOfChaos

Does it happen ingame or when you select the map?

Some things that can cause it
- Incorrect use of resume timer
- Incorrect use of remove fog of war
- Calling a non existent function
- Moving a unit outside the map bounds
There are more too, I just can't recall them all.

My general advice is: delete triggers until you find which one causes it. Then post that trigger, we'll tell you what's doing it.
 
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Does it happen ingame or when you select the map?

Some things that can cause it
- Incorrect use of resume timer
- Incorrect use of remove fog of war
- Calling a non existent function
- Moving a unit outside the map bounds
There are more too, I just can't recall them all.

My general advice is: delete triggers until you find which one causes it. Then post that trigger, we'll tell you what's doing it.

No crashes in game, just on selection and starting through wc3.

Okey that sounds very tedious, glad I only made 12-20 triggers so far.... I'll get back to you on this 'soon enough'...
 
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