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Et1.5

Submitted by jxtranghero
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
ETERNAL TOWER
Version 1.5[Beta]

Scenario :
The runes seeker was desperate to eliminate the dark chaos named "Darkera" but still they have no clue to end this curse. However the wind of fate deliver them into the lair of darkness one , while travelling to northern Toriah eventually they trapped into the ruins village of Ayona point and they found them self in front of Eternal Tower. Heroes and seeker of the runes fight at ones only to defeat the chaos one.

Gameplay :
Party dungeon raids, instances, boss hunt, etc...

Features

- 14 Unique heroes
- Instant Recall town/dungeon
- Elite/Rare Items


Screenshots

Loading
[​IMG]

Endless Tower Floor
[​IMG]

Updates

v1.0
- Welcome to the tower that never ending challenges.
v1.1
- Add creeps up to 5th floor
- "Esc" select global NPC
v1.2
Enable to save/load
v1.3
- Add new Floor
v1.3b
- Add Floor activation system
- Add camera options
- Open Final Room
v1.4b
- New 2 Hero
- New 2 Elite Items
v1.4c
- Quick Fixed random Bugs
- Change Title from "Endless Tower" to "Eternal Tower"
v1.5
- Improve Bosses skills
- Fixed random skills bug
Change skills:
- [Imperial Captain] Impact Barrier to Force Drive
- [Imperial Captain] Heaven's Drive to Storm Dust
Change Elevation System:
- All floor


Credits

Models:
  • Kitabatake
  • Sunchips
  • .KC

Skins:
  • 67chrome
  • Rondo

Icons:
  • viiva

Tutorials/Systems:
  • TriggerHappy
  • The_Witcher
  • -Kobas-

Other:
  • HappyTauren
  • tleno



Author's notes :

If you have any comments and/or suggestions for this map, please feel free to post.
You can also contact us by e-mail: darkeramain@yahoo.com



Thank you.

Keywords:
eternal, tower, dungeon, raids, instances, party, pearl, east, kingdom.
Contents

ET1.5 (Map)

Reviews
Moderator
19:45, 8th Sep 2011 Vengeancekael: Status: Rejected Memory leaks are not removed: Leaks tutorial I also suggest you add a preview image: To add a preview image, resize the image to 256x256 or 128x128 using gimp and save it as .tga. Import the...
  1. 19:45, 8th Sep 2011
    Vengeancekael:
    Status: Rejected

    Memory leaks are not removed: Leaks tutorial
    I also suggest you add a preview image:
    To add a preview image, resize the image to 256x256 or 128x128 using gimp and save it as .tga. Import the image and change its path to 'war3mapPreview.tga'.



    [​IMG]Contact Me
     
  2. secretgarden

    secretgarden

    Joined:
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    where is the enemy?
     
  3. BreathingAcid

    BreathingAcid

    Joined:
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    Uhmm.. This is a template, Not a playable map. Read the info next time please?
     
  4. ImperialShadow

    ImperialShadow

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    it pretty nice.
     
  5. MagiC_AntO.

    MagiC_AntO.

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    "Where is the enemy" Lol , nice map ....
     
  6. light bolt30

    light bolt30

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    I don't get what's the point of having " Now Loading... " under the sub headings in your description.
     
  7. Orcnet

    Orcnet

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    wow! nice template you made here kabayan, are you planning to make this a game? it looks fascinating! :cgrin:
     
  8. jxtranghero

    jxtranghero

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    you're right bro,
     
  9. Orcnet

    Orcnet

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    nice! well then, happy map-making!, can't wait what kind of game are you going to make for this one :ap:
     
  10. jxtranghero

    jxtranghero

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    Actually I'm planing too, but I can't decide whether I use character from RO or do I use hero from default wc3...
     
  11. snowman990

    snowman990

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    So,can i make a map using this?
     
  12. jxtranghero

    jxtranghero

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    @Error_trigger
    Grab any opportunity you got sir! its fine with me ^_^!
     
  13. ironman47

    ironman47

    Joined:
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    Use custom heroes. You'll have a much better chance of getting it approved.
     
  14. jxtranghero

    jxtranghero

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    I vote for rejection of this map!!!
    Epic Fails...
    Fails Fails...
     
  15. Orcnet

    Orcnet

    Joined:
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    why? this is your map right?
     
  16. jxtranghero

    jxtranghero

    Joined:
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    EDIT:
    Improve gameplay...
     
    Last edited: May 11, 2011