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This map's quality is pretty low, try to improve these things:
Add credits... you need to add credits.
Write a good description, your description sucks.
You should create a better terrain, resize the doodads (the marines can't enter the building doors, because they are too small for example), create a city-like structure (roads, lights, ...), change the tileset so it looks more realistic and you can also add a fog.
Work on your English, there were a lot of typo's (in almost every sentence there was a mistake).
The camera-movement should go smoothly, don't instantly change between camera's, let them move (you've done this a few times, but you've only done it between 2 camera's).
Add a better story-line, this isn't scary at all... you massed a few zombies which can be instantly-killed and let the marines fight them.
The triggering is very bad: you've used waits and didn't fix leaks (though leaks don't matter in this amount, I always have the reflex to fix them).
The units got 'stuck' a lot (for a fraction of a second), but it was annoying.
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