- Joined
- Dec 10, 2007
- Messages
- 65
ESCAPE FROM COLDITZ
Created by LightTempler
A remake of an old classic Commodore Amiga game.
Created by LightTempler
A remake of an old classic Commodore Amiga game.
Concept:
You are one of 8 prisoners held at Castle Colditz, A WWII POW Camp, planning to make an escape. Waking up in a prison cell with just a lockpick, you make your way deeper into the heart of Castle Colditz acquireing items along the way.
Prisoners must be cautious in the Castle, because if found in a restricted area, the Guards will not hesitate to arrest you and throw you in solitary confinement or worse.
Each prisoner is of a different nationality, which means if caught in a different nationalities quarters means solitary confinement.
Open access areas are found all over the castle, including the courtyards. In the daytime, prisoners are free to roam through these areas without question for their daily exercise. But at night however, the watchful guard will arrest any prisoners caught in these areas and put them in solitary confinement.
Prisoners have a sprint ability to run away from danger, such as avoiding solitary confinement and shooting guards. When a prisoners energy is depleted they can go back to their prison cell's bed to catch up on necessary sleep. Their prison cell also contains a chest to hold any items they want (maximum of 6 items at a time).
Being sent to solitary confinement means being in a small locked room (security level 2) with all items confiscated for a period of time. It is possible to break into these cells by other prison mates working together.
Their are many tunnels below castle colditz which can be accessed via the pickaxe or saw (depending inside or outside). Whilst in these tunnels, a prisoner should carry a candle to see in these dark caverns.
Item Checklist:
Pickup Stack Size - 2
Pickup Stack Size - 1
Pickup Stack Size - 1
Pickup Stack Size - 5
Pickup Stack Size - 1
Pickup Stack Size - 1. Cannot be stacked.
Pickup Stack Size - Cannot be picked up.
Pickup Stack Size - 3
Pickup Stack Size - 1. Cannot be stacked.
Pickup Stack Size - 1. Cannot be stacked.
Pickup Stack Size - 1. Cannot be stacked.
Pickup Stack Size - 1
Pickup Stack Size - 1. Cannot be stacked.
Progress:
Terrain - 80% completed.
Triggers - 60% completed.
Items - 100% completed.
Recruitment:
Currently searching for experienced triggerers (GUI or JASS) to help finish this map. Other idea's and concepts are also welcomed. Any help towards this map will result in +rep and their name added to the credits. Will be searching for testers as soon as this map is completed.
Current Trigger difficulties can be found in these threads if any help can be given, would be very much appreciated.
[GUI] - http://www.hiveworkshop.com/forums/showthread.php?t=50917
JASS:
- [url]http://www.hiveworkshop.com/forums/showthread.php?t=51877[/url]
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