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End map trigger

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Chaosy

Tutorial Reviewer
Level 40
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Jun 9, 2011
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13,203
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Set Kills[(Player number of (Owner of (Killing unit)))] = (Kills[(Player number of (Owner of (Killing unit)))] + 1)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Kills[(Player number of (Owner of (Killing unit)))] Equal to 80
        • Then - Actions
          • Game - Victory (Owner of (Killing unit)) (Show dialogs, Show scores)
        • Else - Actions
 
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