- Joined
- Aug 3, 2004
- Messages
- 2,906
I am attempting to prevent certain units from affecting post game stats via the following trigger, it's not working. Suggestions?
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FixPlayerScore
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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(Owner of (Entering unit)) Not equal to Neutral Passive
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Or - Any (Conditions) are true
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Conditions
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(Unit-type of (Entering unit)) Equal to Wyvern Spirit
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(Unit-type of (Entering unit)) Equal to Runes
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(Unit-type of (Entering unit)) Equal to Dummy BP
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(Unit-type of (Entering unit)) Equal to PsychoHookDummy
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(Unit-type of (Entering unit)) Equal to xe unit (Caster System?)
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(Unit-type of (Entering unit)) Equal to Dummy FB
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(Unit-type of (Entering unit)) Equal to Dummy SF
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(Unit-type of (Entering unit)) Equal to Effect: Gyrocopter
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(Unit-type of (Entering unit)) Equal to Incenerating Fire
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(Unit-type of (Entering unit)) Equal to Dummy Deadeye
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(Unit-type of (Entering unit)) Equal to Dummy FS
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(Unit-type of (Entering unit)) Equal to Singularity Dummy
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(Unit-type of (Entering unit)) Equal to BP dummy1
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(Unit-type of (Entering unit)) Equal to BP dummy2
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(Unit-type of (Entering unit)) Equal to Dummy TS
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(Unit-type of (Entering unit)) Equal to Hammer_of_Thor_Dummy
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(Unit-type of (Entering unit)) Equal to SFXDummy1_CO
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(Unit-type of (Entering unit)) Equal to SFXDummy2_CO
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(Unit-type of (Entering unit)) Equal to SFXDummy3_CO
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(Unit-type of (Entering unit)) Equal to SFXDummyCombust
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(Unit-type of (Entering unit)) Equal to Shard
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(Unit-type of (Entering unit)) Equal to Singularity Pathing Unit
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(Unit-type of (Entering unit)) Equal to dummy TM
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(Unit-type of (Entering unit)) Equal to Dummy Twister
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(Unit-type of (Entering unit)) Equal to Dummy EF
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(Unit-type of (Entering unit)) Equal to Dummy EF
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(Unit-type of (Entering unit)) Equal to Dummy FW
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(Unit-type of (Entering unit)) Equal to War Zeppelin
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(Unit-type of (Entering unit)) Equal to Fire Bomb
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(Unit-type of (Entering unit)) Equal to Effect: Attacker
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(Unit-type of (Entering unit)) Equal to Dummy IS
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(Unit-type of (Entering unit)) Equal to IS_Timer
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(Unit-type of (Entering unit)) Equal to Dummy
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(Unit-type of (Entering unit)) Equal to Dummy Caster HS
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(Unit-type of (Entering unit)) Equal to Dummy PW
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(Unit-type of (Entering unit)) Equal to Dummy RF
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(Unit-type of (Entering unit)) Equal to Dummy NF
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(Unit-type of (Entering unit)) Equal to Dummy Fire Blast
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(Unit-type of (Entering unit)) Equal to Fire Blast (Missle)
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(Unit-type of (Entering unit)) Equal to Dummy Blaze
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Actions
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Player - Set (Owner of (Entering unit)) Game result to (((Owner of (Entering unit)) Total Unit Score) - 1)
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