Materials 3 {
Material {
Layer {
FilterMode Additive,
TwoSided,
static TextureID 0,
}
}
Material {
Layer {
FilterMode Additive,
Unshaded,
static TextureID 1,
}
Layer {
FilterMode Blend,
static TextureID 0,
}
}
Material {
Layer {
FilterMode Modulate,
Unshaded,
TwoSided,
static TextureID 2,
}
}
}