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AI - Start melee AI script for Player 1 (Red): map.ai
Upgrades

Events


Unit - A unit owned by Player 2 (Blue) Finishes an upgrade

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Researched tech-type) Equal to Black Gunpowder



Then - Actions




Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 3 (Teal)




Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 4 (Purple)




Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 8 (Pink)



Else - Actions




Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 3 (Teal)




Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 4 (Purple)




Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 8 (Pink)
Could you please tell us what the trigger does? Feed us! lol...Already tried that ^^ thanks anyway (didnt work)
well i might aswell ask my other question while im here: why doesnt this trigger work?
Upgrades
Events
Unit - A unit owned by Player 2 (Blue) Finishes an upgrade
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Researched tech-type) Equal to Black Gunpowder
Then - Actions
Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 3 (Teal)
Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 4 (Purple)
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 8 (Pink)
Else - Actions
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 3 (Teal)
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 4 (Purple)
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 2 (Blue)) for Player 8 (Pink)
Unit - A unit owned by Player 2 (Blue) Finishes an upgrade
Events

Unit - A unit owned by Player 1 (Red) Finishes an upgrade
Conditions
Actions

If (All Conditions are True) then do (Then Actions) else do (Else Actions)


If - Conditions



(Researched tech-type) Equal to Black Gunpowder


Then - Actions



Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 3 (Teal)



Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 4 (Purple)



Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 8 (Pink)


Else - Actions



Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 3 (Teal)



Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 4 (Purple)



Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 8 (Pink)
Player - Set the current research level of (Researched tech-type) to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 8 (Pink)
Player - Set the current research level of Improved Crossbows to (Current research level of (Researched tech-type) for Player 1 (Red)) for Player 8 (Pink)
holy kebab, nobody knows?
Untitled Trigger 001

Events


Map initialization

Conditions

Actions


AI - Start melee AI script for Player 1 (Red): war3mapImported\elf.ai
