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Elemental Battlefield v.22d

You and your team defend towers from an onslaught of enemy creeps by creating spawners that spawn creeps to combat the other teams'. Thank you for all the kind members of Clan MoC of US East, and to MTG Wars for giving me the inspiration. Enjoy the map!

NEW ELEMENT: Nature!

Keywords:
element, elemental, war, battlefield, battle, fight, defense
Contents

Elemental Battlefield v.22d (Map)

Reviews
13:13, 16th Jun 2008 Septimus: Good Point [+] Very interesting concept [+] Different element, different advantage. Had to utilize it to get advantage to overwhelm enemy [+] Unit doesn't get stuck, which is a good thing. [+] Good combination...

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13:13, 16th Jun 2008
Septimus:

Good Point

[+] Very interesting concept
[+] Different element, different advantage. Had to utilize it to get advantage to overwhelm enemy
[+] Unit doesn't get stuck, which is a good thing.
[+] Good combination of element is needed if want to defeat the opponent
[+] Many different way to build up a different structure that train different unit which might give different result. Crucial if victory is needed to achieve.
[+] No bug is found.

Neutral Point

[!] The mini map preview seem ok at warcraft 3, but at hiveworkshop it seem to had problem

Bad Point

[-] Space to build structure seem to be limited, which is not a good thing.
[-] Very less element cause only had 3 element available.

Overall - 3/5
Approve
Comment : If there is more element available, I would like it even more.
 
Level 31
Joined
May 3, 2008
Messages
3,154
Good Point

[+] Very interesting concept
[+] Different element, different advantage. Had to utilize it to get advantage to overwhelm enemy
[+] Unit doesn't get stuck, which is a good thing.
[+] Good combination of element is needed if want to defeat the opponent
[+] Many different way to build up a different structure that train different unit which might give different result. Crucial if victory is needed to achieve.
[+] No bug is found.

Neutral Point

[!] The mini map preview seem ok at warcraft 3, but at hiveworkshop it seem to had problem

Bad Point

[-] Space to build structure seem to be limited, which is not a good thing.
[-] Very less element cause only had 3 element available.

Overall - 3/5
Approve
Comment : If there is more element available, I would like it even more.
 
Level 6
Joined
Jun 15, 2008
Messages
175
A good map.
Nice idea, nice input. I can see there's alot of effort in this.
The game gets borring after a few tries, because you have tried most things.
Overall: Good map - Good job.
Keep up the good work.

When do you think we could see an update with more races?
 
Level 4
Joined
Sep 4, 2007
Messages
54
Sorry for my lack of updating this for the site. Anyways, this map is 1000x funner than the one before the update. Have fun, give feedback :D

(PS: I was halfway done with Wind element when I took a hiatus on the Elemental Battlefield map and am now working on a different project.)
 
Level 7
Joined
Feb 14, 2008
Messages
289
I am going to be blunt and say it.

I wish rights to a map like this.

i am not saying i want the map, just if there would be a problem with using the same basic principle of multiple sides fighting in a castefight theme with elaments. nothing more. i want to create a map similar to this, and wish to know if there would be conflicts.

i dont intend to take any specific units or ideas from the map, beside arena's maybe. just wondering if i can use the same basic theme.
 
Level 4
Joined
Sep 4, 2007
Messages
54
Im gonna be blunt and say it:

you can have the map, if:

• You can deprotect it or find a deprotected version

• Dont do a crappy job

• And at least give cred to me

I quit wc3 recently and have moved on. So do whatever you want with the map or create similiar ones, if you just follow these simple rules.
 
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