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Editor Assistant

Description:
A junior assistant to help you with the modding.
Yes, another colorizer. But wait there is more! This one is cool I swear.

Features:

  1. Tooltip:
    • Learn: Generate the ability's learn tooltip with the given level count.
    • Unit: Load the wc3 map folder, choose a unit, and start the magic. Type any unit field in curly brackets and watch it generate the value! Example: {ua1c} -> 1.35 (its unit's first attack cooldown field).
    • Ability: Load the wc3 map folder, choose an ability, and do the same things as unit section.
    • Other: for the other stuff I guess. You can color.
    • Save & Load feature for tooltips. Make an epic tower description and save it to use later for the new races!
  2. Unit:
    • Basic DPS & eHP calculation.
    • Like the unit tooltip, you can load the map folder and select a unit to automatically fill the values.
  3. Calculators:
    • Cone area calculator: For spells that have line AOE.
    • Circle area calculator: For spells that have circle AOE.
    • Percentage calculator: Ever wondered what is the 20% of 100? I did too.
    • Damage calculator: Simple damage over time calculation.
    • Autofill Reverser: When you forget what you had generated the values with on the ability field, use this.
    • Level Factor Calculator: When you want to see the upgrades total cost.
  4. Unit Balancer
    • Load your unit or enter the values manually and let the balancer suggest you the DPS or HP based on its cost!
    • Didn't like the constants? Change it!
    • Didn't like the formulas? Change it!
    • You need more complex formulas? Excel may be better for you!

Previews:

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Requirements:
-Windows 10/11



Future:
-More custom fields and modifiers for unit tooltip.
-Better user experience. ( I need feedback for this :)
-Suggesting the ability's value based on damage, slow, stun, heal, cooldown, mana cost, area. (oof this one is hard)
-Accessing ability level based props


If you want to support me buy me a delicious coffee
Previews
Contents

Editor Assistant (Binary)

Reviews
eejin
Approved! Useful tool with a nice GUI. It would be cool if it also loaded unit tooltips and such when you've loaded a map (it didnt work for me at least)
Few suggestions

- Simplified Text Display - When editing in the Tooltip text editor, please remove the display of code symbols (e.g., |cFFd41919Test me|r). Instead, show the text in its intended color directly (e.g., "Test me" displayed in red). This change would make it much easier for users to edit and visualize the final output.

- Favorite Colors: Add the ability to save frequently used colors for quick access. This feature will streamline the workflow for users who regularly use specific colors. (the green line in the image)

- Favorite Templates: Introduce an option to save favorite text templates with faster access (the red line in the image) , making it faster for users to apply commonly used formatting styles.

- Initial Text Color Setting: Allow users to set the text color before typing. This feature would enable users to select a color, type their text, and then easily switch to another color as needed. For example, the user would click the color icon, type the text, and the text would automatically appear in the selected color.
Screenshot_77.png
 
Last edited:
Released 0.1.0:
  • Added Unit Balancer section.
  • Added 'Auto load on start' for your map.
  • Added Ability section in tooltip.
  • Added more custom fields and modifiers.
  • Added color hotbar and tooltip hotbar (thanks Aldeia for the suggestion)
  • Map load now shows the file name it loaded

04/07
Released 0.2.0:

### Added
  • Level Factor Calculator (for Upgrades).
  • Food and Lumber Cost; Gold and Lumber bounty variables for the formulas.
### Changed
  • Health attack ratio is now in the formula and removed attackGold & healthGold. If you upgrade to the new version you may need to reset to defaults.

After 0.1.2 the app will automatically check for updates and update itself

05/07
Released 0.2.1:

### Added
  • Formula indiviually reset option.
  • Missile formula.
  • Target DPS Unit DPS difference percentage (hp also)
  • Original Unit DPS Unit DPS difference percentage (hp also)
### Fixed
  • Splash, Line formulas being wrong, they needed 1 + ...
  • When calculating Unit DPS spell power was being multiplied by weapon type. Moved outside of it.
 
Last edited:
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