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E_AttachShield (Dynamic) Issues

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I won't lie, I've already asked how to fix this issue before.
DSG gave a very long, descriptive and helpful answer.
Unfortunately it made absolutely no damn sense to me.. at all.. whatsoever.
I saw you help someone else with a similar issue, and so I was wondering if you could do the same for me.
Here's the map.
Help is appreciated, thank you :D

Screenshot-5.jpg
 
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Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
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27,259
Under the model data that the unit's actor uses you need to add an attachment point for the shield. This map does it for the exact same model you are trying to. If nescescary coppy the Ultimate Battle Carrier's model (not actor, the model that its actor uses) to your map and use that.

Frankly all it needs is you to add the Origan to the list, add a shield radius and radius and then set its type to shield.
 
Under the model data that the unit's actor uses you need to add an attachment point for the shield. This map does it for the exact same model you are trying to. If nescescary coppy the Ultimate Battle Carrier's model (not actor, the model that its actor uses) to your map and use that.

Frankly all it needs is you to add the Origan to the list, add a shield radius and radius and then set its type to shield.

Thank you first off :D
But the shield on this carrier is really weird.. the whole thing glows when you get attacked.
Is that what you meant by adding the origin?


It worked.
Thanks alot DSG! ^^
If I hadn't already +Reped you, I'd do it again =P
 
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