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Dwarfs vs Goblins

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is a little LotR map for all dwarf fans.

Keywords:
lotr, dwarf, dungeon, gimli
Contents

Dwarfs vs Goblins (Map)

Reviews
14:52, 3rd Jun 2009 by bounty hunter2: The mini-mods are clear on this, Rejected.

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14:52, 3rd Jun 2009 by bounty hunter2:
The mini-mods are clear on this, Rejected.
 
Level 36
Joined
Feb 5, 2009
Messages
4,630
Woah, this must have a shitload of imports. Pardon my language, but that must be an absolute shitload :S
So, it's an LOTR map for Dwarf fans, eh? Not sure if that makes a sale to me, good sir, plz post a proper description, there's a good chap.
Time for some scones and tea and pinky waggling, and then it's off to the races, betting on a horse named My Face. We shall cheer 'Come on my face!' all the day long, oh how merry ^^'

Sorry, that was weird and random xD
Now, about the map. I will look at it to see if there's any chance of redemption for it, as I'm sure that there's something about this map that is good, although that's going on from the looks of the terrain and the title (I personally love Goblins and how in most mythology involving them they are enemies of the Dwarves due to the fact they are both situated underground xD)
 
Level 1
Joined
Jul 14, 2008
Messages
539
omg...
i know full campaigns which are smaller than this map.
even if this is the best map ever created...the 10mb+ fucks the whole thing down.
epic fail D=<

oh and btw...
there is a 3rd reason why this map has to be rejected: the map creator is still "unknown" =/
 
Level 36
Joined
Feb 5, 2009
Messages
4,630
Okay, I've got to be honest, I hate AoS's, I find them boring, so I won't talk about that aspect due to biased opinion. Now, from what I can see, I don't see the amount of imports that could have possibly taken that amount of space in the map filesize o_O'. Doesn't make sense. Also, the icon imports are all wrong, as the DISBTN path is incorrect. You must place Disabled after the CommandButton, not before :p

To me, it shows that the creator (whoever that may be :S) didn't test all aspects of their own map before submitting, something that leaves me very sad :'(.
 
Level 17
Joined
Jun 17, 2007
Messages
1,433
I came into this expecting a decently made arena, with the intent of playing with a few friends over Battle.net. Everything was fine, until I realized the map was 10MB, significantly over the allowed file size on Battle.net.

Because of the barrier mentioned above, I was forced to review this upon myself playing solo. The first problem I saw was that the map was partially wrote in German, which is against the map submission rules. I was already unimpressed before the game had even started.

Once the game had started, my attention was immediately drawn to the pandaren interface. I'm not sure how that is expected to fit with the LotR theme. Next, the tooltips. They were wrote in English, but done so terribly. The X and Y positions were off, too.

The category was also marked wrong, since the map is an AoS, and not an arena.

The gameplay wasn't on an acceptable level, either. There were only four heroes per team, each of them lacking custom abilities. There wasn't any synergy between abilities, which is a large aspect of proper hero design. There were items, but I wasn't able to purchase any of them. My hero only had one inventory space, and it was already filled with an undroppable item.

Rating: Unrated and not recommended for approval.

My Recommendations:

Remove all imported material.
Give heroes abilities that have a good amount of synergy.
Properly label the category.
Increase the number of heroes.
Give heroes a full inventory.
Remove the German.
 
Level 36
Joined
Feb 5, 2009
Messages
4,630
Well, I tried opening it in the hopes of finding what could possibly fill out 10 MB, but I am not able to open it. It tells me that it's been edited in a more recent version of the editor, and when I ask it to continue, halfway through the units it bugs out. Well, I most likely wouldn't work on the map, anyway, I'm more prone to creating RTS's :p
 
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