- Joined
- Feb 8, 2015
- Messages
- 784
A warrior waifu with convenient transport size for all kind of trips.
(3 ratings)
Exactly. Especially gnomesDwarves, especially female (so few!)
An Undead, Dwarf Valkyrie? that's an... interesting combo. Is there a backstory?Ahhh!! That's why you didn't want Shadowheart to be used for a Valkyrie; so you could do it yourself!
Very nice. Love me some Dwarves, especially female (so few!), and a "Valkyrie" is a perfect fantasy concept that needs to exist in Warcraft. (I've had the idea for an undead Dwarf "Valkyrie" for the Forsaken for some time now...)
Would love to see a unit version (decay anims & such, even though that Death anim is sick)
I'm not a big fan of gnomes, but I have this idea for a sort of goblin version of Ghazkull Thraka, and might do a gnome conversion. But that's at the bottom of my priorities.Exactly. Especially gnomes
(how did I miss this?)An Undead, Dwarf Valkyrie? that's an... interesting combo. Is there a backstory?
Partly I'm too lazy to make a unit version, but I also think a Valkyrie should be a hero. It doesn't feel right for her to be some pissant that gets slaughtered by Firebreath in droves.
I'm procrastinating by polishing up some older stuff. I was going to steal this girl's face for something new, but then got caught fixing things I didn't like instead lol :/Nice update
Funnily enough, another dude and I were just talking about forsaken(how did I miss this?)
Well it's a funny story... Not really ^_^, just some things I'm sketching out for my hopefully-eventual Forsaken faction.
Keep dreaming then ;PAll it could need for completion is a mounted pegasus version.
You're probably right. Does that even naturally occur?Platinum is more towards gray-white, methinks.
I'm used to it.Keep dreaming then ;P
Maybe in an alternative universe.Does that even naturally occur?
Thanks, It's a bit of a pastiche.Quite lovely, I like her facial structure, the texture choice for her chest and the 'Death' and 'Attack-2' sequences especially
I kinda agree, so I'll think about it.Maybe redesign her body so it is fitting like a dwarf?
She looks more like a hobbit with twiggy arms.
I chubbed up the arms a bit, and did some other small changes. If you want more than that, you're on your own.Maybe redesign her body so it is fitting like a dwarf?
She looks more like a hobbit with twiggy arms.
Gonna try to respond to the "ranting" later but I love that face, very goodI'm procrastinating by polishing up some older stuff. I was going to steal this girl's face for something new, but then got caught fixing things I didn't like instead lol :/
Funnily enough, another dude and I were just talking about forsaken
My feeling for Forsaken is a little similar to yours in the sense that it's 90% inspired by TFT. I was playing her levels on hard recently and I actually really appreciated their creativity.
It's like when you play it easier, You just steamroll stuff so you don't notice. Also I was such a nub in the past that possessing things never seemed like a legit strategy, it was just RP. I agree about the more guerilla style, and taking a bit from Wrath/apothecaries.
That draugr model is actually pretty cool, it has a lot of character. I'm not so sure about mixing all those different themes together though, It's a bit like the WotLK vrykul etc. There was too much going on. Undead, vikings that are also giants, that also used to be stone people but got cursed by a spookums old god and rode dragons, but not those dragons these are ugly for some reason or whatever. Also Humans evolved from vrykul or something. I think it could just be a bit too eclectic.
I wrote a fair bit of rubbish about my ideas in PMs so I'll just copy paste it in spoilers if you're interested.
It's pretty barebones, but for my Forsaken they would be mobile and sneaky, I think Night Elves were supposed to be more like that originally, but they ended up getting played more brutally.
Another gimmick would be about 50/50 of the army is undead/living, so if you're allied or against a DK/Pally you can focus on living or dead exclusively if you want.
Heroes:
Ogre Tyrant - Living - Strength
Bandit Lord - Living - Strength(?)
and then 2 more from:
Ranger - Dead
Demon lieutenant (Varimathras) - Dead
Apothecary (Putress) - Dead
I really like Varimathras, but it might be weird to have him so common, and also make him different to normal Scourge Dreadlords.
The only spells I've come up with are:
Focus Fire - medium range channel to increase damage against the target. Like commanding the troops to focus that target.
Evanesce - Short range mass blink. Your units evaporate into mist and float to the target location. If you remember the last Sylvanas mission, there's an item called "Diamond of Summoning". I'd base the spell on that.
Both of those would be for the ranger.
Units:
Husk - dead - zombie peasant. Can't become militia. Leaves a snaring cloud on the ground when dead (as a passive base/raid defense).
Alteraci Enforcer - T1 living - 3 food melee. Like a bandit bouncer that Learns Takedown/Restrain. Channel to root the target in place and force air to the ground. Powerful ability, but the Enforcer can't attack while channeling it.
Blah - T1 dead - 2 food ranged undead unit. I haven't though about this one much
Blight Catapult - T2 mechanical - Siege unit like those ones from WoW WotLK
Monstrosity - T3 dead - 4 food melee. Like an abom, but an ogre instead, with slightly different stats.
Bandit Assassin - T2 living - 2/3 food melee. Has stealth mode and slow poison. If it became ranged, it would be too similar to dryads imo. But as melee it's kinda like the enforcers :/
Crushridge Magi - T2 living - 3 food melee caster. Weird unit like spell breaker. The gimmick is he is pretty good in combat, and has good spells, but they are expensive with long cooldowns. So you kinda get limited uses (and so he's probably not good in massed armies like 4v4 RT).
Highborne Banshee/Spectre - Dead Caster - A bit different to normal banshees:
Renegade Conjurer - Living Caster - bandit dude, I would probably recycle some unused spells from other ideas.
- T1 Lamentation/Dirge - cast on a corpse to heal nearby friendly units. I'd like it to be a short aoe HoT.
- T2 Fleet Foot - Autocastable buff that makes the unit very fast and removes collision. Basically Windwalk without the invis.
- T3 Possession. Same as normal.
Battle Barge - T3 mechanical - ultimate unit, a flying ghost blimp/battleship kinda like this. It would be a bit like a Chimaera but with long range siege cannons and guns/rockets against air. So Chims counter buildings and ground but helpless against air. Battle barge would counter buildings and air, but weak against ground forces.
All that leaves space for 1-2 more units, either dead or mechanical. Probably 1 flying, 1 weird unit.
I think I'm more attached to the bandits than the ogres.
I'd consider making unique models for Bandit Lord (if a good one doesn't already exist, I haven't really looked) and Battle Barge. Maybe make a female bandit assassin to mix things up.
There was another dude on here who had his alt-Classic ideas for Forsaken, which got me thinking about Alterac. I found it on mmochamp but he had a link back to this site. Only prob is he mods Reforged ;P And I forgot/lost the link.
ED: If you were going to have an undead one, could we just base it on this?
I think this face turned out alright:
We could ghost-up some of the other bits, too.