Dungeonmaster UI

Submitted by Kwaliti
This bundle is marked as approved. It works and satisfies the submission rules.
This is my entry for the Fantastic Adventurer UI contest! Originally I wanted to do a completely Diablo-esque interface, but I thought it would limit its broadness too much.
Previews
Contents

Cursor (Texture)

AOE Indicator (Texture)

Inventory Cover (Texture)

Tile 1 (Texture)

Tile 2 (Texture)

Tile 3 (Texture)

Tile 4 (Texture)

Time Indicator (Texture)

Reviews
Archian
Amazing UI. Loving all the details. Great work. Works ingame and can be used for so many projects due to it's generic design and style. Suits Warcraft 3 perfectly.
  1. stein123

    stein123

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    Masterpiece!
     
  2. Archian

    Archian

    Site Director

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    Amazing! Loving all the wonderful details. I'm gonna revist an old modding project of mine and implement this work of art ASAP!

    Good luck in the contest!
     
  3. Naze

    Naze

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    Damn man. It's really nice that that contest made such piece of art be present in our resource section. Congrats for the amazing work!
     
  4. Kwaliti

    Kwaliti

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    Glad you like it, guys.

    Here's a little story about an idea I had for this.

    At first when I was designing this UI and the minimap area more precisely, I wanted to have a piece of parchment attached over the minimap buttons, and retexture the actual buttons to look like runes, which would glow up depending on state change. The moment I've seen how many actual minimap icon versions there are and how little time I had to dive into that, aside from being a potential third entry with a parchment-type thingy in the exact same place, I had to bin it.

    I might implement that at one point, but the whole act of importing every single change would be tedious, along with testing all of the button states, so there's an idea for somebody if I don't really get around this. :D
     
  5. ~Nightmare

    ~Nightmare

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    Good job! This one hell of a UI
     
  6. Sclammerz

    Sclammerz

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    Awesome work! Great job.
     
  7. trebla ratilla

    trebla ratilla

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  8. Freddyk

    Freddyk

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    This is great and full of details!
    But I think there is something wrong with the perspective, it disturbs my eye... I think the left and right edges should have a slightly different angle, you should check that by drawing perspective lines.
     
  9. Kwaliti

    Kwaliti

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    The thing is even Blizzard UIs follow an orthographic projection of sorts, except it's not as apparent since their elements displaying perspective are rather small, unlike mine. Given that this is a UI, I wanted a really narrow angle of view, sorta like using a telephoto lens, eliminating as much perspective distortion as possible and making it look flat.

    In other words, it's intentional.
     
  10. Zephyrius2412

    Zephyrius2412

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    Just, perfect for dungeon maps !
     
  11. Freddyk

    Freddyk

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    Well, the fact is that all other "lines" actually almost converge to one point, while the two extreme lines converge to a very different point. Which makes it a bit disturbing.
     
  12. Kwaliti

    Kwaliti

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    Well, I'm not excluding that I might've messed it up, so I'll give it a look.
     
  13. Linkin

    Linkin

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    Excellent UI, I intend on using this for my map. Great work! 5 stars!
     
  14. The Panda

    The Panda

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    So niceee!
     
  15. .E.n.I.g.M.a.

    .E.n.I.g.M.a.

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    Thumbs up, awesome creation! Think I will use it (Y)
     
  16. Ivorywinter

    Ivorywinter

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    best general-use ui i've ever seen, uploaded or in-game
     
  17. Archian

    Archian

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    Amazing UI. Loving all the details. Great work. Works ingame and can be used for so many projects due to it's generic design and style. Suits Warcraft 3 perfectly.
     
  18. Patatos

    Patatos

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    Amazing!!!
     
  19. Darklycan51

    Darklycan51

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    AMAZING, Looks so closely to what a professional HUD would look, truly amazing man.