- Joined
- Jan 20, 2011
- Messages
- 492
Hey guys, I'm thinking about an idea for a multi-player ORPG for Warcraft 3, and the one thing I find with ORPGS like Twilight's Eve, is Gold late game becomes completely useless for armor/weapons, the reason for this is Dungeon Loot Drops.
Now everyone loves running a dungeon and getting really great loot from one of the most intense battles, but I find it once you get late game say 50-60% in, gold starts becoming not needed, since Item drops are much greater and overpower any other item you can buy.
So what I was thinking is instead of using the simple loot drop you get a temporary Buff (Not sure if another OPRG has this never seen one), and this could be Damage, Armor, Mana Hp Regen, gold gain, anything really. This eliminates loot drops allowing for gold to be used more effectively late game, but still make it seem worth the hard battle. Obviously money eventually will become not needed, but this Dungeon System would allow for Crafting to seem much more worth it and rewarding in the long run, since you could combine god-like weapons.
So what does everyone think about this? Feel free to drop of any ideas you may want to add, or other dungeon rewards instead of loot.
Now everyone loves running a dungeon and getting really great loot from one of the most intense battles, but I find it once you get late game say 50-60% in, gold starts becoming not needed, since Item drops are much greater and overpower any other item you can buy.
So what I was thinking is instead of using the simple loot drop you get a temporary Buff (Not sure if another OPRG has this never seen one), and this could be Damage, Armor, Mana Hp Regen, gold gain, anything really. This eliminates loot drops allowing for gold to be used more effectively late game, but still make it seem worth the hard battle. Obviously money eventually will become not needed, but this Dungeon System would allow for Crafting to seem much more worth it and rewarding in the long run, since you could combine god-like weapons.
So what does everyone think about this? Feel free to drop of any ideas you may want to add, or other dungeon rewards instead of loot.
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