At a glance:
Improve Description, add a custom loading screen, add a preview image. Maybe post some screenshots.
Ingame:
+ I like the commands to access requirements, quite unique.
+ I like that you respawned instantly at the cost of all your gold, opens for different tactics.
x suggests you change "Items high level" to "high level items", looks more natural, less indexed.
- Wave is spelled wave not wawe, and try to use "space" between things; "wave3" => "Wave 3", even better give them a name, "Naga Tidewarrior (wave 3)".
- wrong information in loading screen description. (6 heroes should be 8 heroes).
- lacking of items and heroes (but it's on the other hand beta).
- you start with way to much gold.
- some passive buttons have "activate icons".
- High level items can be bought at level ~3 = to high cash income or to low prices.
- Increase is spelled Increase not incercases. tooltips are blurry and diffuse. I understand what they give, but not how much?
- Credits must be given, you have imported units (I suppose you haven't done them all by yourself.)
- abilities collide. e.g. twin axe cast his "burning oil" then you order him to cast "Axe throw" (if both are learned)
- abilities have no specified hotkey. highly annoying.
...I'll now quit the map, due to too many careless mistakes...
I would say that this map doesn't reach the requirements to be approved on the hive,
in this state by far...
but with work it will be good.
