- Joined
- Jan 13, 2008
- Messages
- 559
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resting
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Rest
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Actions
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Unit - Create 1 rest (dummy_bed) for Player 12 (Brown) at (Position of (Triggering unit)) facing Default building facing degrees
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Unit - Order (Last created unit) to Undead Dreadlord - Sleep (Target unit of ability being cast)
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Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
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Trigger - Turn on resting effect <gen>
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What am I missing? its driving me crazy ^^
/e: the range of the ability is not the problem
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