Like DotA2 Invoker?I try to create Elementalist Mage. I want the abilities to interact with each other. e.g; Fire will burn, ice will slow down and damage, lightning damage and stun. (All area)
Q (Fire), W (Ice), E (Lightning), R (Triggering ability)
Any one of these abilities will be used, the other will not have any extra effect.
I don't know Invoker. :VLike DotA2 Invoker?
I feel like he wants Drunken Haze as like a priming or enhancing ability.
Put haze on group of units, then cast: Fire makes them burn for damage, Ice slows and damages, Lightning stuns and damages.
In which case you will indeed be triggering at least the ice and lightning. It sounds like the default behavior of Drunken Haze and Breathe Fire should be fine.
Create a dummy unit facing the target unit/point, give the ability to a dummy unit, and order it to "Pandaren Brewmaster - Drunken Haze" the correct target unit/point.Auumm... How can I use DH on group of units?