1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

DrimScaep

Submitted by z.ky
This bundle is marked as approved. It works and satisfies the submission rules.
DrimScaep



Created by z.Ky


----------------------------------------------------------------------------------------


Changelog and other info/answers on the fist comment below
v1.0 first upload

Creep Camps:
-too many Green Camps
-too many Orange Camps
-any Red Camps
-12 Red Starting Location Camps

Mines:
-12x 15000 Starting Mine
-8x 12500 Close Expansion Mine
-8x 12500 Far Expansion Mine
-4x 12500 Red Camp Expansion Mine

Neutral Buildings:

-4x Tavern
-4x Shops (Orange Camps)
-4x Mercenary Camp (Orange Camps)
-4x Goblin Laboratory (Orange Camps)
-8x Ports (Orange Camp)
-1x Mana Fount
-4x Health Fount

--------------------------------------------------------------------------------------
Terrain Screenshots


[​IMG]

[​IMG]




--------------------------------------------------------------------------------------

Suggestionf for a better name are welcome

Hope you like it, Suggestions are welcome

--------------------------------------------------------------------------------------





Keywords:
melee, map, human, elf, orc, undead, ruins, sea, water, sunken, creep, creeps, murloc, 12, players.
Contents

DrimScaep (Map)

Reviews
Moderator
11:48, 4th May 2014 Orcnet: Map approved.
  1. 11:48, 4th May 2014
    Orcnet: Map approved.
     
  2. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,172
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135

    Title: DrimScaep


    Author: [z.Ky]


    Uploaded By: [z.Ky]


    Reviewer: eubz


    Review

    1. I like the terrain. It is nicely done. You used varied tilesets and that's good. It is also a good idea not to use blizzard cliffs.
    2. The placement of player locations is balanced. That's nice.
    3. I could also see you used doodads wisely.
    4. I could also see you did some modifications in your doodads which is really just fine.

    Suggestions

    1. Some item drops doesn't fit with the creep. Level 7 creeps drops a level 5 item, should be at lease level 6 or level 5 items.
    2. You can have two item drops for red and orange creep encampments.

    Vote

    Vote for:

    Approval

    Rating:

    4/5 (Recommended)
    [​IMG]
     
    Last edited: May 4, 2014
  3. sonofjay

    sonofjay

    Joined:
    Oct 28, 2011
    Messages:
    4,239
    Resources:
    20
    Packs:
    1
    Maps:
    13
    Template:
    5
    Tutorials:
    1
    Resources:
    20
    Beautiful terrain. I'll play it and tell you what I think later.

    Its actually a very terrible idea not to use blizzard cliffs on this one. Without the blizzard cliffs or any custom hill the terrain looks so plain and flat.
     
  4. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,172
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    Well I don't like bliz cliffs. I'd rather use blockers and customized cliffs :wink:
     
  5. sonofjay

    sonofjay

    Joined:
    Oct 28, 2011
    Messages:
    4,239
    Resources:
    20
    Packs:
    1
    Maps:
    13
    Template:
    5
    Tutorials:
    1
    Resources:
    20
    I also hate it before but after realizing that it really just depends on the terrainer on how they use the cliffs, it can actually look really good.
     
  6. Streak

    Streak

    Joined:
    Mar 30, 2014
    Messages:
    199
    Resources:
    0
    Resources:
    0
    Vote: Approval Congrats
    Rep: Yes
    Rating : 4/5
     
  7. z.ky

    z.ky

    Joined:
    Jun 15, 2012
    Messages:
    209
    Resources:
    9
    Maps:
    9
    Resources:
    9
    @ebuz
    Thanks, glad you liked
    I'm not big fan of big item drops, or many drops for one creep, that's why i didnt do that ^^'

    @sonofjay
    Thanks, i know that it's a bit flat, but the cliffs did not fit the map very well

    @streak
    Thankyou, apreciated



    aaaand btw, i like cliffs too )
     
  8. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,240
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    How do you make it so perfectly symmetrical?
     
  9. z.ky

    z.ky

    Joined:
    Jun 15, 2012
    Messages:
    209
    Resources:
    9
    Maps:
    9
    Resources:
    9
    ^
    Well, i am reeeally slow at making maps, i usually add some details for 5-10 mins, and then close the editor
    sometimes i even open it just to give a look, think something, and then close the map without doing any changes

    and to save time, a lot of time, and to give it the simmetrical look, i make 1/4 or 1/2 of the map, and then copy rotate past it




    (i am a bit lazy also)
     
  10. eubz

    eubz

    Map Reviewer

    Joined:
    Mar 29, 2011
    Messages:
    3,172
    Resources:
    135
    Models:
    77
    Icons:
    16
    Packs:
    1
    Tools:
    1
    Maps:
    26
    Spells:
    7
    Tutorials:
    7
    Resources:
    135
    You are right, paste-rotate is the best way to make melee maps symmetrical.
     
  11. Cokemonkey11

    Cokemonkey11

    Wurst Reviewer

    Joined:
    May 9, 2006
    Messages:
    3,240
    Resources:
    18
    Tools:
    1
    Maps:
    5
    Spells:
    3
    Tutorials:
    2
    JASS:
    7
    Resources:
    18
    how can you rotate?
     
  12. z.ky

    z.ky

    Joined:
    Jun 15, 2012
    Messages:
    209
    Resources:
    9
    Maps:
    9
    Resources:
    9
    ^

    Firs you copy the part you want, then click on paste, and before actually pasting it you go on modyfy(?dunno how it is on the english editor) and there is rotate 90° clockwise/anticlockwise, mirror horizontal/vertical, and then you paste it
     
  13. sonofjay

    sonofjay

    Joined:
    Oct 28, 2011
    Messages:
    4,239
    Resources:
    20
    Packs:
    1
    Maps:
    13
    Template:
    5
    Tutorials:
    1
    Resources:
    20
    Its "Edit" for English editor.
     
  14. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    961
    Resources:
    86
    Models:
    79
    Packs:
    1
    Maps:
    6
    Resources:
    86
    Great map. Despite its clifflessness, it's not entirey flat. Patches of land barely rising above water is nice.
     
  15. z.ky

    z.ky

    Joined:
    Jun 15, 2012
    Messages:
    209
    Resources:
    9
    Maps:
    9
    Resources:
    9
    Thanks )
     
  16. Orcnet

    Orcnet

    Joined:
    Jul 31, 2010
    Messages:
    3,862
    Resources:
    4
    Maps:
    3
    Tutorials:
    1
    Resources:
    4
    Map approved.
     
  17. Houston

    Houston

    Joined:
    Mar 19, 2011
    Messages:
    11
    Resources:
    0
    Resources:
    0
    standart and typical map
     
  18. GrandSilver

    GrandSilver

    Joined:
    Jan 25, 2016
    Messages:
    43
    Resources:
    0
    Resources:
    0
    Excelent map! Thank you for posting this, we play it every week on 6v6 in clan