dragonball skills

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hi.. i was wonderinn how did the dragonball skills do to their effects?..

the sideways graphics?..
how did they do that..
coz it really looks nice.. =p
 
um.. i mean the sideways graphics..
like for example the kamehame wave
they used the level up graphics..
the level up graphics is vertical right?..
i dunno but theirs is horizontal..
so it's really a yellow hamewave.. =p

gets?.. =p
 
Shadowstalker said:
they used the level up graphics..
the level up graphics is vertical right?..
i dunno but theirs is horizontal..
so it's really a yellow hamewave.. =p

gets?.. =p

Use dummy unit with tose revival graphic as a model. Edit the RGB tinting, and for those horizontal thing, you should edit pitch angle or roll angle (i'm not sure which one).

I saw this kind of effect on someone's spell on this site. When i open it in map editor, i saw he just change some angle values on object editor.
 
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