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Dota like Trigger Help?

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Level 8
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Jun 2, 2015
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So, I'm trying to work on a file on my main map, which is to many it where when 6 towers fall, this vault becomes Vulnerable, but I can't understand the triggers, I barely understand Integers & how they work aside the Variable stuff. can anyone explain to me, How I can set it up where when the towers fall, the building becomes attack-able? I'd appreciate it.
 
Level 11
Joined
Jun 2, 2004
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I'm assuming you're using preplaced units and don't expect them to ever come back after dying.
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Tower 0000 <gen> is dead) Equal to True
      • (Tower 0001 <gen> is dead) Equal to True
      • (Tower 0002 <gen> is dead) Equal to True
      • (Tower 0003 <gen> is dead) Equal to True
      • (Tower 0004 <gen> is dead) Equal to True
      • (Tower 0005 <gen> is dead) Equal to True
    • Actions
      • Unit - Make Town Hall 0001 <gen> Vulnerable
There are better ways to accomplish this but I tried to maximize simplicity.
 
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