- Joined
- May 26, 2014
- Messages
- 18
Spiked Net (Kunoichi) is a hero skill based upon the ensnare ability. The spell is functioning perfectly alone. The trigger is doing nothing so far as I can tell. It might as well not exist. I have no clue why. Cooldown on spell is 24 seconds all level. Duration is 12 seconds (heroes) and 23 seconds (units). My map does not allowing multiple copies of heroes, I figured with these numbers I avoid any other instance sof the trigger trying to fire up twice at once.
It comes in two parts, the activator and the DoT.
It comes in two parts, the activator and the DoT.
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Spiked Net
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Events
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Unit - A unit Finishes casting an ability
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Conditions
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(Ability being cast) Equal to Spiked Net (Kunoichi)
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Actions
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Set SpikedNetCaster = (Triggering unit)
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Set SpikedNetTarget = (Target unit of ability being cast)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(SpikedNetTarget is A Hero) Equal to True
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Then - Actions
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Countdown Timer - Start SpikedNetCountdown as a One-shot timer that will expire in 9.00 seconds
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Set SpikedNetCountdown = (Last started timer)
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Trigger - Turn on Spiked Net Damage <gen>
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Else - Actions
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Countdown Timer - Start SpikedNetCountdown as a One-shot timer that will expire in 21.00 seconds
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Set SpikedNetCountdown = (Last started timer)
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Trigger - Turn on Spiked Net Damage <gen>
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Spiked Net Damage
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Integer((Remaining time for SpikedNetCountdown))) Greater than 0
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Then - Actions
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Unit - Cause SpikedNetCaster to damage SpikedNetTarget, dealing (3.00 x (Real((Level of Spiked Net (Kunoichi) for SpikedNetCaster)))) damage of attack type Pierce and damage type Normal
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Else - Actions
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Custom script: call DestroyTimer(udg_SpikedNetCountdown)
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Trigger - Turn off (This trigger)
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