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Go to Object Editor then go to Destructibles then Line Of Sight Blocker next scroll all the way down to the bottom go to Pathing Texture set it to None
Go to Object Editor then go to Destructibles then Line Of Sight Blocker next scroll all the way down to the bottom go to Pathing Texture set it to None
Go to object editor and search for 'Art - Occluder Height' and set door's occluder height to some value greater than 0 (1 is enough). It will block vision making units unable to see behind the door but will still allow units to go through it.
EDIT: I forgot to mention that in order for occluder height to work,the door must be either building or destructible.
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