- Joined
- Feb 1, 2013
- Messages
- 43
While working on a hero, I modified the spell Doom a bit to suite my map. I set it to 10 levels, changed the duration to 60, the number of Doom Guards spawned etc. But when I tested it, it says the creature is too powerful even if I try to cast it on level 1 creeps. What could be wrong? Also, I made a buff with the art building damage - undead small. I set the target attachment point to weapon left but there is a fire on its origin as well. I checked and there is no attachment point with origin.
Extra: I made a spell that gives the ability Bash to the hero. I just wanted to ask if is there any way to make the ability not showing up on the UI?
Extra: I made a spell that gives the ability Bash to the hero. I just wanted to ask if is there any way to make the ability not showing up on the UI?