• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Doodad pathing

Status
Not open for further replies.
Level 5
Joined
Oct 3, 2009
Messages
93
I was making a terran base with the Metal Wall doodad and units ingame just walk through them, where do I go to set the pathing of it or do I just have to put pathing blockers up and down the wall?


EDIT: Nevermind, I found the solution myself.
 
Last edited:
I was making a terran base with the Metal Wall doodad and units ingame just walk through them, where do I go to set the pathing of it or do I just have to put pathing blockers up and down the wall?


EDIT: Nevermind, I found the solution myself.

Just putting this out there for those who were also looking for the answer, the new "pathing" is now called "Footprint" although I am unsure where to set up new footprints they can be found in the movement tab in the data editor, if anyone can enlighten me on where to set up new ones I thank you, I am sorry for hijacking your thread op ;P
 
Or just.. click the doodad.. hit enter..

Doodad1.png
 
Status
Not open for further replies.
Top